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Shiva Metin2 Noticias Oficiales: Últimos eventos y notas de parche

Craft Attack Event [german]

hace 2 años
Vom 8.06.23 bis 18.06.23 23:59 servertime findet das Craft Attack Event statt. Das Event symbolisiert den Wiederaufbau von Shiva und
soll gleichzeitig alten, neuen so wie wiederkehrenden Spielern auf Shiva den Aufbau ermöglichen. Für euch Spieler bedeutet das
Event an eurem Charakter zu werkeln. Für das Development Team bedeutet es nun alle Systeme, die Shiva bietet, zu optimieren und anzupassen. Shiva wird nun
9 Monate alt und nach so einer Zeit muss die ein oder andere Schraube mal nachgezogen werden. Außerdem wird dieses Event
genutzt, um bestimmte Wirtschaftszweige des Marktes wieder in Schwung zu bringen und in die positive Richtung zu lenken.


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Folgende Gegenstände können bei Metinsteinen ab Level 25 mit einer Chance von 10-25% gedroppt werden:

 Goldene Schere

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Folgende Gegenstände können bei Open World Bossen ab Oberork mit einer Chance von 100% gedroppt werden:

 Goldene Spitzhacke


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Folgende Gegenstände können bei Dungeonbossen mit einer Chance von 50% gedroppt werden:

 Goldener Hammer

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Folgende Gegenstände können bei Elitebossen mit einer Chance von 50% gedroppt werden:

 Goldener Zirkel

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Folgende Gegenstände lassen sich bei Milena herstellen:

 Craft Attack Coin

15% Stark gegen Metins
15% Stark gegen Monster
15% Stark gegen Bosse
Dauer: 3 Tage



 Serum des Künstlers

5% Stark gegen Monster
50% mehr EXP
Dauer: 2 Stunden


Superkleber

1000 TP
5% Widerstand gegen Monster
Dauer: 2 Stunden


 Craft Attack Truhe

Diese Truhe kann die folgenden Items enthalten:



Craft Attack Pokal

Mit diesem Pokal kann man Kostüme bei Joka einkaufen. Das besondere an diesen Kostümen ist, das man keine Boni hinzufügen oder verändern kann auf dem normalen Weg. 
Es lassen sich Wunschboni mit den folgenden Gegenständen darauf verzaubern:



 Craft Attack Verstärkung 1-12

Nur auf Waffenkostüme anwendbar:
Craft Attack Verstärkung 1 ~ 5% Stark gg Metins
Craft Attack Verstärkung 2 8% Stark gegen Teufel
Craft Attack Verstärkung 3 8% Stark gegen Untote
Craft Attack Verstärkung 4 8% Stark gegen Orks
Craft Attack Verstärkung 5 8% Stark gegen Tiere
Craft Attack Verstärkung 6 8% Stark gegen Esoterische
Craft Attack Verstärkung 7  8% Stark gegen Mutationen
Craft Attack Verstärkung 8 ~ 8 Stärke
Craft Attack Verstärkung 9 ~ Intelligenz
Craft Attack Verstärkung 10 ~ Beweglichkeit
Craft Attack Verstärkung 11 ~ Vitalität

 Craft Attack Verstärkung 13-20

Nur auf Rüstungs- und Frisurkostüme anwendbar:

Craft Attack Verstärkung 12 1000 TP
Craft Attack Verstärkung 13 5% Eiswiderstand
Craft Attack Verstärkung 14 5% Feuerwiderstand
Craft Attack Verstärkung 15  5% Windwiderstand
Craft Attack Verstärkung 16 5% Widerstand gegen Dunkelheit
Craft Attack Verstärkung 17 5% Blitzwiderstand
Craft Attack Verstärkung 18 10% TP Reg
Craft Attack Verstärkung 19 30 Angriffswert
Craft Attack Verstärkung 20 10% Chance auf EXP Bonus





Patchnotes v0.4.2

hace 2 años

NEW:

  • You can now see in the friend list which languages the respective supporter speaks.
  • We have added information about the legendary potions in the crafting window.

FIXES:

  • A bug in the Grimace Totem level in the Devil's Catacomb has been fixed.
  • A display error with monsters that have over 21 million HP has been fixed.
  • The HP regeneration issue with monsters that have over 21 million HP has been fixed.
  • All costumes in the shop search have been updated.
  • An issue where experience rings/thief gloves would disappear when there are no more available slots has been fixed.
  • The announcement issue with the 92/94 biologist quest has been fixed.

Patchnotes v0.4.1

hace 2 años
NEW:
  • We've updated our Anti Cheat.
  • We've added a new passive skill "Herbology".*
  • We've added new legendary Dews, Dragon God Items and Potions which are better than their original ones.**
  • We've added a new costume collection "Moon Guardian".
  • We've added 5 new entries for the Hall of Fame.
  • We've added a new additional bonus to horse level 30.
  • We've added a new biologist mission at level 96.
  • We've added new mutated rings, which can be crafted at the Old Lady.
  • We've added "Herbology Skill Book(M)" as a drop to Wu-Kong.
  • We've added "Herbology Skill Book(M)" as a drop to Harisha.
  • We've added "Herbology Skill Book(M)" as a drop to Wu-Kongs Chest.
  • We've added "Herbology Skill Book(M)" as a drop to Harisha Chest.
  • We've added "Herbology Skill Book(G)" as a drop to Chief Orc.
  • We've added "Herbology Skill Book(G)" as a drop to Dark Leader.
  • We've added "Herbology Skill Book(G)" as a drop to Yellow Tiger Ghost.
  • We've added "Herbology Skill Book(G)" as a drop to Ninetails.
  • We've added "Herbology Skill Book(G)" as a drop to Desert Tortoise.
  • We've added "Herbology Skill Book(G)" as a drop to Queen Spider.
  • We've added "Herbology Skill Book(G)" as a drop to Flame King.
  • We've added "Herbology Skill Book(G)" as a drop to Ghost Tree Lord.
  • We've added "Herbology Skill Book(G)" as a drop to Mighty Ice Witch.
  • We've added "Herbology Skill Book(G)" as a drop to Ravana.
  • We've added "Herbology Skill Book(G)" as a drop to Mutated General of Dragon Chamber.
  • We've added "Herbology Skill Book(G)" as a drop to Mutated Charon.
  • We've added "Herbology Skill Book(G)" as a drop to Mutated Spider Baron.
  • We've added "Herbology Skill Book(P)" as a drop to Elite Chest.
  • We've added "Herbology Skill Book(P)" as a drop to Chest of Baroness(Mutation).
  • We've added "Herbology Skill Book(P)" as a drop to Chest of Beran(Mutation).
  • We've added "Herbology Skill Book(P)" as a drop to Nephilim Chest(Mutation).
  • We've added "Herbology Skill Book(P)" as a drop to Azrael Chest(Mutation).
  • We've added "Herbology Skill Book(P)" as a drop to all Elite Bosses.
  • We've added "Herbology Skill Book(P)" as a drop to Mutated Beran-Setaou.
  • We've added "Herbology Skill Book(P)" as a drop to Mutated Azrael.
  • We've added "Herbology Skill Book(P)" as a drop to Mutated Spider Baroness.
  • We've added "Herbology Skill Book(P)" as a drop to Mutated Skuld.
  • We've added "Bracken" as random drop starting at level 55.
  • We've added "Bracken" as a drop to all metin stones in the open world.
  • We've added "Emperor Bloom" as a drop to all dungeon chests. (except Death Reaper Chest)
  • We've added "Emperor Bloom" as a drop to Elite Chest.


CHANGES:
  • We've added "Mutated Blood" as a drop to all mutated normal monsters.
  • We've added "Mutated Matter" as a drop to all mutated dungeon boss monsters.
  • We've added "Energy Snack (Pet)" as a drop to all mutated dungeon boss chests.
  • We've removed the drop of some items at the normal Beran-Setaou.
  • We've removed the drop of some items at the normal Azrael.
  • We've removed the drop of some items at the normal Skuld.
  • We've removed the drop of some items at the normal Spider Baroness.
  • We've increased the drop rate of "Blue Dragon Egg" at the Mutated Beran-Setaou.
  • We've increased the drop rate of "Book of Evolution (Wild)" at the Mutated Beran-Setaou.
  • We've increased the drop rate of "Coins Voucher (50)" at the Mutated Beran-Setaou.
  • We've increased the drop rate of "Pet Skill Book Chest" at the Mutated Beran-Setaou.
  • We've increased the drop rate of "Azrael Egg" at the Mutated Azrael.
  • We've increased the drop rate of "Book of Evolution (Wild)" at the Mutated Azrael.
  • We've increased the drop rate of "Coins Voucher (50)" at the Mutated Azrael.
  • We've increased the drop rate of "Pet Skill Book Chest" at the Mutated Azrael.
  • We've highly increased the drop rate of "Book of Evolution (Wild)" at the Mutated Skuld.
  • We've highly increased the drop rate of "Coins Voucher (50)" at the Mutated Skuld.
  • We've highly increased the drop rate of "Pet Skill Book Chest" at the Mutated Skuld.
  • We've removed the drop of "Gaya Bundle" at the Beran-Setaou Chest.
  • We've removed the drop of "Gaya Bundle" at the Azrael Chest.
  • We've removed the drop of "Gaya Bundle" at the Spinnenbaroness Chest.
  • We've removed the drop of "Gaya Bundle" at the Skuld Chest.
  • We've removed the drop of "Red Flame Stone" at the Beran-Setaou Chest.
  • We've removed the drop of "Red Flame Stone" at the Azrael Chest.
  • We've removed the drop of "Red Flame Stone" at the Spinnenbaroness Chest.
  • We've removed the drop of "Red Flame Stone" at the Skuld Chest.
  • We've removed the drop of Level 80 Helmets at the Spider Baroness Chest.
  • We've increased the drop rate of "Blueprint: Helmet(80)" at the normal Spider Baroness Chest.
  • We've increased the drop rate of "Blueprint: King Belt" at the normal Spider Baroness Chest.
  • We've increased the drop rate of "Blueprint: Rune Belt" at the normal Spider Baroness Chest.
  • We've removed the drop of Soul Crystal Jewelry at the normal Azrael Chest.
  • We've removed the drop of "Dungeon Fragment(Low)" at the normal Azrael Chest.
  • We've removed the drop of "Dungeon Fragment(High)" at the normal Azrael Chest.
  • We've increased the drop rate of "Blueprint: Jewelry(65)" at the normal Azrael Chest.
  • We've increased the drop rate of "Blueprint: Shield(80)" at the Mutated Beran Chest.
  • We've increased the drop rate of "Titan Shield" at the Mutated Skuld Chest.
  • We've increased the drop rate of "Golden Horse Medal" at the Mutated Skuld Chest.
  • We've removed the drop of "Spirit Stone Bag" at the Mighty Ice Witch.
  • We've reduced the "Wind Resistance" at "Silver Necklace" to 5%.
  • We've reduced the drop rate of "Nimbus Shoes".
  • We've reduced the drop rate of "Fire Bird Shoes".
  • We've reduced the drop rate of "Phoenix Shoes".
  • We've reduced the drop rate of "Heaven Tears Bracelet".
  • We've reduced the drop rate of "Heaven Tears Necklace".
  • We've reduced the drop rate of "Heaven Tears Earrings".
  • We've reduced the maximum Lightning Resistance of "Wooden Shoes" from 10% to 5%.
  • We've reduced the maximum Lightning Resistance of "Copper Necklace" from 10% to 5%.
  • We've changed the positions of Defense ballists at the Nephilim Dungeon.


FIXES:
  • We've fixed an issue, where Metin of Toughness dont drop Gaya.
  • We've fixed some issues regarding frozen dungeon progress.

*Herbology strenghten the effect of Dews.
**Legendary potions replace permanent potions on Shiva. For economic reasons, it is not justifiable to include fully permanent potions.

DevBlog #9

hace 2 años

This DevBlog is exclusively based on the topic of dungeon mutations. We want to enlighten you a bit about what this is all about.


What are Dungeon Mutations?

The Dungeon Mutations are basically nothing more than a strong version of the respective normal dungeon. The bonuses that are needed remain the same, as well as the map. However, the monsters have changed visually.



Which dungeons get a mutation and why?

Berans Chamber, Devils Catacomb, Baroness' Spider Cave and the Nephilims Mountain get a mutation. This is necessary because the bosses have a certain level. However, when players reach the maximum level of 99, most of the bosses will drop worse. Raising the level of the bosses is not an option, as lower players will have more problems defeating the bosses, also because of the poisoning mechanic.


Will there be any changes to the drop?

Yes, the normal dungeons will be somewhat simplified from the drop and will only offer the basic drops to new players. This will guarantee an easier entry into the high level than now. The mutated dungeons will then drop either items with a higher chance or in higher quantity. Ane some new items too.


Will the mutated dungeons be challenging?

Definitely yes. The monsters level, health, damage and defense will be increased. Bosses will also have increased TP regeneration. You can still enter the dungeon with the same entry level as before, but it is not recommended if your character is below level 92. The attack bonuses and resistances bonuses you need to withstand the monsters will also be increased.


Will the dungeon's cooldown or ticket change?

No. The ticket and cooldown will remain the same in both versions so as not to take away from the players overview. The dungeon process will also remain the same.


Is it worth the effort as a player to improve your character for the mutations?

Definitely yes. The mutated dungeons are the entrance to the content update 1.0 in the future and therefore a barrier to play it at all. After the update, the drops of the mutated dungeons will be supplemented with items from the content update.


Will new content come with the mutations update?

New content was not planned at first, but will now come. The reason is that many players are missing something in the end area. We can understand that well and therefore we will bring forward some content of the content update now, which makes sense now. 

  • You can expect the improvement of the horse level 30.
  • 2 new rings, which go into the slot of the EXP ring. These can be crafted with materials of mutation, PvP as well as PvM.
  • A new biologist quest, based on and for the mutation.
  • A new passive skill.
  • A surprise that we can't release yet because it would affect the current market.


When can we expect the Dungeon Mutations update?

We are working at full speed on the completion of the update. However, we can't give a fixed date for it because its more work as we planned now. It may also be that the features mentioned will be added gradually.



Patchnotes v0.4.0

hace 2 años
NEW:
  • We've updated our Anti Cheat. (Captcha)
  • We've added a new entry to the wiki. (Mount System)
  • We've added a new entry to the wiki. (Pet System)
  • We've added a new entry to the wiki. (Align Points)
  • We've added the Copper/Silver/Gold rings back to the game.
  • We've added a new mechanic to the skill "Berserk" of body warrior. (Burst Mode)*
  • We've added the function for TAB key automatically targets the next player now. (PvP improvement for larger battles, even between monsters).
  • We've added the Portable NPC store item in 7-Day and permanent version in the NPC store.
  • We've added that after a death you get up with 50% filled life bar now.
  • We've added the Pvp mount detection for incoming damage too.


CHANGES:
  • We've reduced the selling price for "Copper Ring" from 25.000 to 15.000 Yang.
  • We've reduced the selling price for "Silver Ring" from 50.000 to 30.000 Yang.
  • We've reduced the selling price for "Golden Ring" from 100.000 to 75.000 Yang.
  • We've increased the Attack value of "Enchanted Blade" skill a little.
  • We've changed Bell-/Fan Defence bonus to only def normal hits.
  • Magic Resistance is the only bonus to def magic skills now.


FIXES:
  • We've fixed an issue where hidden offline shops were still clickable.
  • We've fixed an issue regarding the Biologist Scroll.
  • We've fixed an issue where wiki monsters were shown twice.
  • We've fixed an issue where the dungeon "Devils Catacomb" were stuck.


*Burst Mode increases the hit damage of a piercing hit against both players and monsters.